
About
I’m a Melbourne-based Designer with 15+ years across motion design, editing, UI, UX, print and art direction. I’ve worked for studios and agencies on everything from films, animation, social content and broadcast to large-scale experiential installations.
My commercial career spans motion design, editing and art direction at Binyan Studios, advertising design and production at EG+ Worldwide, and senior motion design at Flood Studio, with clients including Mirvac, Charter Hall, Ritz Carlton, Diriyah Development Company, Omiyat, EndemolShine, NAB, and L’Oréal.
A parallel decade as a live VJ and visual artist, performing at Rainbow Serpent, Listen Out, and Melbourne White Night, sharpens the way I think about rhythm, scale, and spatial storytelling.
I work across the full pipeline: concept and storyboard through to final delivery, with deep expertise in Adobe Creative Suite, Cinema 4D, After Effects, DaVinci Resolve, and AI-assisted animation workflows.
ART & CREATIVE DIRECTION
Concept Development
Treatment Ideation
Storyboarding
Motion Brand Styleguides
Artist Curation
Team Mentorship
Social Media Strategy
Multi-Platform Content Creation
Social Media Audits.
PRODUCTION TOOLS
Figma
Illustrator
Photoshop
InDesign
Afinity
Cinema 4D
Vray
Redshift
X-Particles,
After Effects
Syntheyes
Mocha Pro
DaVinchi Resolve
Premiere Pro
Resolume Arena
AI Design & Animation
PRODUCTION EXPERIENCE
Motion Design
Title Design
Motion Brand Expression
Motion Styleguides
2D Animation
3D Animation
Film Editing
Film Colour Grading
Compositing
Motion Tracking
Roto & Paint
UI/ UX
Digital Design
Print
Live Visual Mixing
Projection Mapping
Interactive Installation Design.
ARTIST MENTOR
Gertrude Street Projection Festival
Artist mentor – 2021
ARTIST IN RESIDENT
Digital Graffiti Festival Florida USA – June 1st – 9th 2017
ARTIST TALKS
Masters of Motion Group Discusion Leader 2024
Melbourne Motion Loop Bar Melbourne 2020
Real World VR Meet Up Loop Bar Melbourne 2017
EVENT CURATION
Project Pixel + Gertrude St Projection Festival 2015
Project Pixel + Pause Fest 2015
Project Pixel – 2014
PUBLISHED

Featured and Interviewed in Publication – 2014
I was interviewed and have work featured in Design Genius: The Ways and Workings of Creative Thinkers by Gavin Ambrose (Author)
Design Genius celebrates the creative thought processes of 69 leading artists, designers, creative agencies, animators, illustrators and typographers. While highlighting key design techniques and theories, the visual curiosities presented in this book aim to engage, provoke and inspire.
Whether you are new to design, or a seasoned expert, the many layers of information provided by this book mean it has something for everyone. Readers will delight in the visual and tactile effects of a number of subtle design features, as well as the vast array of illustrations on display. In-depth discussions with the creatives themselves as well as more practical design tips will also help you to discover the power of your own creative problem-solving skills.

Featured and Interviewed in Publication – 2013
I was interviewed and my work was featured in The Fundamentals of Interactive Design by Michael Salmond (Author), Gavin Ambrose (Author).
The Fundamentals of Interactive Design takes a snapshot of the essential areas of digital design and introduces the reader to their importance. It explores best practice for creating within this medium. These fundamentals provide a core skill-set and an invaluable insight into the world of interactive design. This book examines the work flow and process of creating and exporting design across multiple media platforms in a progressive and logical way.
The book is aimed at designers who have never worked within the interactive medium as well as those who have some digital knowledge but are looking for application across a wider spectrum of media. It is also for those looking for inspiration and new creative directions.